Graphics: 10/10
The cartoony, 2D graphics are pretty, and eye-wateringly colorful. As far as smile-inducing graphics go, Loco Roco takes the cake.
Music and Sound: 1/10
Sound effects are entirely negligible, and music is irritating as all Hell. Bizarre, screaming child-voices populate the entire game. *shudder*
Gameplay: 1/10
In Loco Roco, you tilt the world, either slightly left or slightly right. This causes a yellow blob to roll either left or right, respectively. You can jump over tiny bumps in the landscape, get thrown about by automatic throwing-devices. The goal of the game is to eat flowers, causing the yellow blob to become larger. For certain parts of the game, you can split your blob into numerous mini-blobs, to fit through small tunnels and whatnot, then re-join them on the other side of the tunnel. This, in essence, is the entire game.
- Roll yellow blob through levels.
- Eat flowers to get fat.
- Split blob into mini-blobs to get through small spaces.
- Rejoin mini-blobs into single blob.
- Repeat.
Dialog and Story: 7/10
There is no story, as far as I can tell, and a game like this benefits from the lack of storytelling. Just when you feel secure that nothing is going to try and explain the oddities to you, a little insect pops up and says "HI I'M LOCO ROCO'S FRIEND" and blabbers on, inanely.
Controls: 4/10
The controls are decent; they do what they're supposed to, but what they're supposed to do is so dumb, boring and lame, that I can't possibly see myself giving this a decent mark.
Closing Comments
Loco Roco is a boring dumbass-fest of stuff that purposely makes no sense, and only frustrates me in doing so. This game might be suitable to kids that are new to video games, and have no expectations whatsoever, but to those of us with even the slightest of standards, I'd recommend something more fun, like mowing the lawn.